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21
Event Teasers! / Season 3 Event 4
« Last post by derekjones on August 16, 2017, 04:27:10 PM »
A hooded dark figure approaches Varos from the Eastern road. The guards of the Varos Legion barely register the appearance of the new arrival, the eccentricities of the adventurers are well known. Still, the dark figure carefully makes its way through the town and towards The Leaky Goblet.

The figure carefully makes its way around the outside of the tavern, to the rear of the building where it can perform its work undisturbed. From the folds of the cloak wrapped around him, Lorasup pulls a handful of tarnished jewelry and places it upon the ground. Next he opens a pouch at his hip and reaches into it, filling his fist with a fine powder of ground bone.

A passing guard can just barely make out thickly accented chanting coming from the poorly lit area behind the tavern. The guard's throat struggles to swallow the bile that suddenly leaps up from his stomach as he places his watch whistle between his lips and moves into the growing darkness to investigate.

A Gadabari, darkly dressed with black, empty eye sockets softly chants into the darkness while gesturing to a pile of gaudy old rings and necklaces. As the Gadabari's hands pass over the jewelry, wisps of glowing ethereal smoke drift over the pile. The guard's eyes go wide at the sight, this should not be happening! The Wizard's Guild prevents any unauthorized rituals from being performed, and here is this Gadabari performing a secret ritual hidden behind the tavern.

The guard inhales a deep breath and prepares to blow his watch whistle when Lorasup suddenly finishes his ritual. With frightening speed Lorasup flings his hand out at the guard and speaks the incantation for a silencing spell. Lorasup has no doubt that his first spell will be useless against the protections of a Varos Legion guard. Just as quickly as the first spell has left his hand, Lorasup launches another spell and yet another after that. Each spell creates a flash of light as the magical energy encounters the spell protections meant to keep the guard alive.

The fight is over sooner than Lorasup expects, the guard is unable to summon help before succumbing to Lorasup's magic. Lorasup's breath comes in wheezes and gasps as a result of the burst of energy he has just expended. The Gadabari chides himself silently for taking more than single breath. He no longer requires breath to live, but only to speak the incantations for magic. A soft light from behind him causes Lorasup to turn back towards the ritual area. He quickly reminds himself of his purpose for coming back to this place.

Floating not six feet away from Lorasup is the translucent ghost of his deceased wife. The diminutive ghost floats within the circle of binding that Lorasup has created, her eyes are alight with defiance and fury, but she makes no sounds, she cannot.

Lorasup smiles, showing his crooked broken teeth. He quickly reaches into another pouch at his side and retrieves the parchment stowed there. Carefully, and meticulously he reads the incantation written on the parchment. The ghost standing trapped before Lorasup begins to shake and scream silently in her own private hell.   
 
22
Event Teasers! / Season 3 Event 3
« Last post by derekjones on May 09, 2017, 10:52:26 AM »
Hariko knelt in the thick brush allowing the foliage to disguise her form. If the undead detected her living essence, they did not reveal it. The disgusting monstrosities shambled back and forth as they had for the past several hours since Hariko took up this position to monitor the academy grounds.

The old academy had long since fallen to ruins, even the powerful enchantments on the buildings and fences surrounding the facility had faded decades ago. But still, the upper windows emitted a mysterious purple light that pulsed like that of a heartbeat.

The shambling corpses began to move more frantically, clearly excited about something. It took Hariko only a moment to see what the undead were worked up over. From the old entrance road that lead to the broken front gate of the academy, several larger figures were leading a line of smaller figures into the compound.

The larger figures were badly misshapen, hardly humanoid in appearance, but Hariko had spent long years in the Hatari underground and she recognized Yuan-ti when she saw them. The creatures were part snake, part man, very intelligent, and tremendously dangerous. The Yuan-ti rarely ever left their underground empire, this made Hariko very concerned and thoughtful.

The smaller figures were lined up in order and force marched into the grounds of the academy. Hariko studied the small frames and the lurching gate. From this distance she could not hear the rattling of chains, but she knew it was there. The small figures had been chained together at the waist and the feet and then forced to walk however far it was that they'd come to be here. Hariko then had to stifle an almost audible gasp as she realized why the figures were so small. They were children!

Hariko watched in silent horror as the children were marched past the open grounds and made to stand in line in front of the main building. The undead were frantic now, their broken and yellow teeth clacked in an echoing cadence across the compound. Still, the walking corpses did not advance on the Yuan-ti or the children.

The large iron doors of the main building creaked open, allowing a large armored man to step through. The plate mail was decorated with the runes and markings of a kingdom long dead. The eye slits of its helm contained the burning embers of hatred and evil that made up the creature's eyes. The thing strode forward and smoothly tossed a pouch into the air directly to one of the Yuan-ti.

"Take these to the girls dormitories. The professor will attend to them when he returns." Croaked the Death Knight.

"Yess, Lord Ravenssbane." Hissed the Yuan-ti. The monster motioned to its allies.

The children were pushed and lead past the main building, toward the smaller buildings in the rear of the compound. Hariko steeled her nerves and silently retreated through the brush. She needed to report this to her Watch Commander.
23
Out of Game Posts / Re: Weapon Construction Question
« Last post by AHCampbell on May 02, 2017, 12:24:01 PM »
Thanks.  Like I said, I didnt know how strictly I had to follow the weapon guidelines for shape.  All of this is of course assuming construction requirements are met.
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Out of Game Posts / Re: Weapon Construction Question
« Last post by derekjones on May 02, 2017, 12:20:52 PM »
It really depends on what you have in mind. Weapons cannot be made to trap weapons, nor can weapons include parts that flex like ropes and chains.

A sickle like what you describe could be used to trap weapons, or it could be used like a kind of axe. The first is bad, but the latter use is fine.

A crossbow with a pistol grip would be fine.
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Out of Game Posts / Weapon Construction Question
« Last post by AHCampbell on May 02, 2017, 11:36:13 AM »
I am new, and was going to work on some weapons.  That being said, I was wondering about weapon shapes.  Are we required to use standard shapes for our weapons?  For example, could I make a sickle, and use it as a dagger, or make a crossbow that had a pistol grip?  Or am I required to use the default weapon shapes?  Wondering for both boffer and non-thrusting weapons.  Thanks.
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Out of Game Posts / Re: About the New Player Mod on Friday Night
« Last post by derekjones on May 02, 2017, 08:08:02 AM »
I take responsibility for the Death Knight. It was purely my idea as I felt the group was doing so well up to that point. I was pretty standard as a death knight, I was sure I would be spelled down.

This is also the first time we really held a new player mod, and we learned a lot from it on our end. I'd like to do another one next event.

I cannot say that it was a failure, it just was not as smooth as it could have been.
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Out of Game Posts / Re: About the New Player Mod on Friday Night
« Last post by Joshua Williams on May 01, 2017, 10:11:29 PM »
Thank you for your understanding.
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Out of Game Posts / Re: About the New Player Mod on Friday Night
« Last post by Mike Ward on May 01, 2017, 08:04:32 PM »
Part of the game is learning when to run away. Sizzle and I should have known better than to continue after finally taking down the deathknight. Magic weapons were not exactly plentiful.

Thinking back on it, if it was not for the caster at the end, I probably would have ended up with a barbarian renew and a lot fewer magic items.

Overall, no harm done. Everyone learned something, and i think the new adventurers learned to not run out of the group so readily.

Mike ward
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Out of Game Posts / About the New Player Mod on Friday Night
« Last post by derekjones on May 01, 2017, 11:45:35 AM »
  I would like to apologize about something that happened on this event module.  At the very end of the event a Earth Caster appeared to help you all recover from your endeavor. He used quite a few life abilities and Voice Radius healing effects,  During that time some holds were called and some other little hiccups happened that were not planned for.  That being said, the caster in question was also there to help renew your abilities.  I apologize for not making sure everyone's abilities were renewed.  A second apology to Gak and Sizzle, I did not ask you to assist in the event to make you drain your resources and leave you to deal with it.  My fault, my bad, lesson learned I will try not to make that mistake again.

Thank you for your understanding.  I am learning plot as much as new players are learning the game. 

Joshua Williams.
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Event Teasers! / Season 3 Event 2
« Last post by derekjones on April 25, 2017, 12:10:49 PM »
The old Elf sits quietly in the tent while smoking the sweetly flavored tobacco from his pipe. He can hear the argument between his granddaughter and her mate going on just outside the thin elk hide walls.

"It's happening all over, Tenoril. The Longtusk and Redskull clans are blaming the people of Varos. The Kingdom doesn't know what to make of it, they just keep telling us to keep watch over the children until their Wizards can figure it out!" Says the granddaughter in a hushed tone.

"The Orcs have their mind set, I was unable to convince the Warchiefs that the adventurers are not responsible for their missing young ones." Replies the husband.

"I will not risk the lives of our children, Tenoril. We will leave for Thistlewood in the morning." Says the granddaughter, in a tone that indicates that there will be no arguing. The old Elf had heard that tone used by his wife before, long ago. The old Elf closes his eyes and remembers a time hundreds of years in the past, a memory he had tried to forget many times before.

"It cannot be...not again...we sent him to the Mausoleum!" Stammers the old Elf.

=================================================================================

General Vr'im stands at the ready before the large onyx doors. He carefully studies the strange decorative carvings in the stone; the patterns are faintly familiar to him, but just different enough to prevent deciphering. If he were to guess, he mused to himself, he would guess that he was looking at scribblings from the Southwood. He had always had a difficult time reading their scriptures.

The giant doors make a loud CLACK noise as mechanisms turn into place. Slowly, the doors begin to swing inward revealing a grand room made of white marble. Large planters filled with sweet smelling flowers blossom all along the walls. Strange bulbous plants emit a soft glow that fills the room with a warm light. Opposite the onyx entry doors is a dais with a grand throne placed at the center. The throne appears to be made from the bones of a giant lizard, a dragon? No, a drake, General Vr'im decides. There is a long shimmering skin of blue drake scales draped over the back of the throne.

"Welcome General." Purrs a silky feminine voice as the speaker steps from the shadows near the throne.

Vr'im stares at the incredible beauty, unimpressed. "Are you the Lady of this place?" Asks Vr'im.

"Indeed, I am." Says the woman. "I am Lady Valedoris. I have come a long way to this land."

"Allow me to welcome you to The Terran Valley, My Lady." Vr'im bows slightly. "I am told that you are responsible for aiding my troops, granting us comfort and security against our foes."

Lady Valedoris nods her head ever so slightly, not taking her eyes off the General. "Again, you are correct, General. My Vardkin have informed me of your plight, and after careful consideration I have decided to grant you my assistance in your war for your homeland." Lady Valedoris' eyes reflect a bit of the surrounding light, much like a cat's eyes.

"Forgive me, My Lady, but what do you know of our war? For what price will your assistance cost us?" Vr'im's eyes narrowed in suspicion.

General Vrim can hear the sound of heavy footsteps behind him; he feels the approaching presence of something large. Vr'im turns to the onyx doors and watches as two large giants with the same ebony colored skin as his lumber through the doorway. The two monsters are carrying another, much smaller, figure. The giants drop their burden with a wet flopping sound upon the marble floor. Blood oozes from dozens of wounds from the creature on the floor as it moans and struggles to look up at Vr'im.

"General. I told them nothing." Groans the black skinned figure through its mangles tentacles. The creature struggles to a kneeling position before passing out and slumping back to the ground.

General Vr'im's glowing green eyes flare in rage. "You DARE torture my people! Is THIS what you intend to be your aid?" Roars the Dark Master.

"General, please calm yourself. Before we got to know you better, this unfortunate soul was questioned about where we now find ourselves. As you can see, he was most reluctant to assist us. Once he saw that we were potential allies, he was most informative." The purr was back in Valedoris' voice. "Don't be angry, if it were not for this one here you would not be standing here to accept my offer of aid." Valedoris motions to the two giants.

Vr'im glares back at the ebony monsters, now noticing that their black skin contains veins of gold running through them. "You have not yet told me of the cost of your aid, My Lady." Vr'im says coldly.

"Well, General. I hear that you have dragons in these lands." Lady Valedoris waves a hand and produces a silver scepter from the ether. Vr'im can immediately feel the power emanating from the artifact.
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